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Generate correct Cycles node setup for quick smoke "fire" preset

Authored by Gottfried Hofmann (gottfried) on Feb 12 2015, 9:04 PM.



The latest optimizations to the Cycles node setup for the quick smoke operator where missing the nodes required for the smoke part of the fire preset.
Said preset also has a smoke component. The difference to the "fire and smoke" component is that the smoke is emitted from the fire and not from the emitter as in "fire and smoke". See also [[

this small overview ]]

The patch fixes the issue by creating the complete fire and smoke setup for the fire operator, leaving only the smoke operator with a reduced node setup.

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Gottfried Hofmann (gottfried) retitled this revision from to Generate correct Cycles node setup for quick smoke "fire" preset.Feb 12 2015, 9:04 PM
Gottfried Hofmann (gottfried) updated this object.
Gottfried Hofmann (gottfried) updated this revision to Diff 3494.
Thomas Dinges (dingto) accepted this revision.

Thanks for that. :)

This revision is now accepted and ready to land.Feb 19 2015, 12:18 AM
This revision was automatically updated to reflect the committed changes.