The latest optimizations to the Cycles node setup for the quick smoke operator where missing the nodes required for the smoke part of the fire preset.
Said preset also has a smoke component. The difference to the "fire and smoke" component is that the smoke is emitted from the fire and not from the emitter as in "fire and smoke". See also [[ http://cgcookie.com/blender/lessons/2-cycles-volumetrics/
|this small overview ]]|
The patch fixes the issue by creating the complete fire and smoke setup for the fire operator, leaving only the smoke operator with a reduced node setup.