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Support applying scale for font objects
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Authored by Campbell Barton (campbellbarton) on Sep 10 2015, 6:21 AM.

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rB Blender
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TEMP-FONT-APPLY_SCALE

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Campbell Barton (campbellbarton) retitled this revision from to Support applying scale for font objects.

It doesn't really behave well with non-uniform scale, but this we can't really solve. Workign uniform scaled case is already handy.

So all in all LGTM.

source/blender/editors/object/object_transform.c
512

Perhaps need to fabsf() it so we don't apply negative scale.

This revision is now accepted and ready to land.Oct 11 2015, 4:03 PM
source/blender/editors/object/object_transform.c
512

No need, the return value is always positive.