Thin surface approximation for Cycles Disney BSDF
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Authored by Pascal Schön (VanCantus) on Nov 15 2016, 11:01 AM.

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Summary

This is the extension of the Cycles Disney BSDF which adds an approximation for thin surface materials (like paper, thin glass or cloth) as described by Brent Burley (Walt Disney Animation Studios) in Extending the Disney BRDF to a BSDF with Integrated Subsurface Scattering.

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rB Blender
Pascal Schön (VanCantus) retitled this revision from to Thin surface approximation for Cycles Disney BSDF.Nov 15 2016, 11:01 AM
Pascal Schön (VanCantus) updated this object.
Pascal Schön (VanCantus) set the repository for this revision to rB Blender.
Pascal Schön (VanCantus) updated this object.

Hi @Pascal Schön (VanCantus) ,
Do you plan to separately commit this also for 2.79. I think it would be great to test the whole for 2.79. If you have an updated version that apply on latest master, I'll be happy to test.

I will update this next week such that it's up to date with the latest master.