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wiki manual - shape keys

Authored by koil (koilz) on Nov 21 2013, 6:06 PM.



This patch, redirects all the shape key online manual doc_id's to:

I dont have git setup yet.
The patch has no index, i wrote the header manually.

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Brecht Van Lommel (brecht) requested changes to this revision.Nov 21 2013, 6:43 PM
Brecht Van Lommel (brecht) added inline comments.

Could you use some will cards here to avoid listing every individual operator? I'm not sure how exactly the matching works but if you can do bpy.types.Object.*shape_key* that seems like it would simplify things.

Added changes.


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These 3 lines seem redundant when there is *shape_key* with wildcards already?

+    ("bpy.types.Object.active_shape_key_index", "Animation/Techs/Shape/Shape_Keys"),
+    ("bpy.types.Object.show_only_shape_key", "Animation/Techs/Shape/Shape_Keys"),
+    ("bpy.types.Object.use_shape_key_edit_mode", "Animation/Techs/Shape/Shape_Keys"),
koil (koilz) updated this revision to Unknown Object (????).Nov 21 2013, 8:25 PM

k. I think this is correct.


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