Fix Cycles particle visibility
ClosedPublic

Authored by Dalai Felinto (dfelinto) on Jun 6 2018, 4:53 PM.

Diff Detail

Repository
rB Blender

Looks ok to me.

Eventually we should remove DAG_EVAL_PREVIEW and put the object_render_hide() logic into the depsgraph iterator, because it isn't actually Cycles specific.

This revision is now accepted and ready to land.Jun 6 2018, 5:01 PM
This revision was automatically updated to reflect the committed changes.
This revision was automatically updated to reflect the committed changes.

Thanks, committed on:

  • f818ff411a0
  • 04dfca5b9d5
  • 4e213d42162
  • 9a0506ea185