Fix Cycles particle visibility
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Authored by Dalai Felinto (dfelinto) on Wed, Jun 6, 4:53 PM.

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rB Blender

Looks ok to me.

Eventually we should remove DAG_EVAL_PREVIEW and put the object_render_hide() logic into the depsgraph iterator, because it isn't actually Cycles specific.

This revision is now accepted and ready to land.Wed, Jun 6, 5:01 PM
This revision was automatically updated to reflect the committed changes.
This revision was automatically updated to reflect the committed changes.