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Single Column and Grid Flow layout for Properties Texture
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Authored by Vuk Gardašević (lijenstina) on Jul 22 2018, 7:01 PM.

Details

Summary

This patch uses the single column and grid flow layout for the Properties texture.

Notes:

  • Same issues, like in the previous patch related to templates - template_image and template_color_ramp that has to be addressed in the C code
  • Possibly some of the if cases seem like they don't make sense and probably need to be removed / modified - like the Influence Panel
  • Added some new sub-panels: TEXTURE_PT_image_settings, TEXTURE_PT_voronoi_feature_weights, TEXTURE_PT_colors_ramp
  • Reorder the panels so Image is first in the case of Particle context
  • There is an issue with the Color Ramp sub-panel with it being blank after a creation of the texture and until the checkbox is enabled. Added a workaround for now
  • Not sure about some of the label names I choose for the Texture prop entries

Diff Detail

Event Timeline

Vuk Gardašević (lijenstina) edited the summary of this revision. (Show Details)

Neat! Here are a few notes:

  • Make vertical radio buttons into dropdown (like 'Type' and 'Color' under Clouds)
  • Blend "Flip Axis" could simply become "orientation" ?
  • Image mapping Crop settings could be its own sub-panel
  • Image sampling could have a subpanel to group filter settings
  • Image mapping Projection could have the 3 axes aligned?

Not sure about some of the label names I choose for the Texture prop entries

Which ones?

Update to address the review points.

This revision is now accepted and ready to land.Jul 25 2018, 2:02 PM