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Fix T57884: Triangle count is incorrect when above around 2 billion
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Authored by Philipp Oeser (lichtwerk) on Mon, Nov 19, 3:25 PM.

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rB Blender

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Mainly LGTM.

One thing though his that i am not sure whether PRIu64 is really working in MSVC. Internets suggests it does, but can't verify.

Maybe ask someone with quick access to msvc to test, or commit, poke buildbot and see if it succeeds?

source/blender/blenlib/intern/string.c
980–981

Brace goes at the next line.

This revision is now accepted and ready to land.Mon, Nov 19, 3:33 PM
This revision was automatically updated to reflect the committed changes.