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Reduce Area Splitting Action Zone Size
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Authored by Harley Acheson (harley) on Wed, Dec 5, 4:15 AM.

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Summary

The hit/hover area where area splitting and joining can be initiated is far larger than it should be. It is so large that it interferes with other content and widgets at the corners.

For example, if you move your mouse to the top-left corner of an editor-change menu button. That button will change color as if it is "hot" and you think it will work, but the cursor will be that of the splitter and will do that action instead.

The following patch changes this from the huge area shown below on the left, to the size shown on the right. It is just as easy to split and join. It remains much larger than the visual corner, for example, and still needs much less precision than hitting the resize area. It just no longer interferes with anything else.

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Repository
rB Blender

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Harley Acheson (harley) edited the summary of this revision. (Show Details)

With a good mouse and dexterity it might be ok, but for many users this is going to be too small, too hard to hit.

Did you try it?

It is still twice as wide, and twice as high, as what is required to resize an area. This change makes little change to the accuracy required because it only clips off areas that would never be used. You really wouldn’t start a split operation on top of the editor-change menu button...

Well, we can try it and see what the feedback is. The overlap with buttons is annoying, it's a trade-off.

This revision is now accepted and ready to land.Wed, Dec 5, 6:50 PM
This revision was automatically updated to reflect the committed changes.