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EEVEE soft shadow optimizations.
Needs ReviewPublic

Authored by Alexander Court (spiegelball) on Jan 4 2019, 1:58 PM.

Details

Summary

Add per light soft shadow switch.

Cache halton values for the most used primes.

Diff Detail

Repository
rB Blender
Branch
soft-shadow (branched from master)
Build Status
Buildable 2816
Build 2816: arc lint + arc unit

Event Timeline

Alexander Court (spiegelball) retitled this revision from Per light soft shadows in EEVEE. to EEVEE soft shadow optimizations..Jan 4 2019, 2:28 PM
Alexander Court (spiegelball) edited the summary of this revision. (Show Details)
  • Remove comment.
  • Activate soft shadows per default for all lights.

Hey guys, what do you think about this patch? Its mostly motivated by performance considerations. In some scenes you need the expensive soft shadows only for some lights. Also I realized that the halton pattern can be cached (don't know if this has any interesting performance impact).