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Fix crash on scene unlink

Authored by Richard Antalik (ISS) on Jan 13 2019, 2:22 AM.



Before committing D3621, I was checking if ID handling is working properly.
I found this issue.

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rB Blender

Event Timeline

During debugging in MSVC (probably not up to date version), debugger was confused about Sequence type.

this was due to line in BKE_sequencer.h:
typedef struct Sequence *(*SeqLoadFunc)(struct bContext *, ListBase *, struct SeqLoadInfo *);

When I reformated this it was OK. Should I fix this, or is it bug in MSVC?

This revision is now accepted and ready to land.Jan 13 2019, 5:15 PM
This revision was automatically updated to reflect the committed changes.