I think I need some help here. The issue seems to be fixed
this way, but I guess it should be done differently because
get_node() is never used this way elsewhere.
What exactly is NodeType::Animation, and why are drivers
not part of it?
There seems to be another issue as well.
add_relation(Driver -> Driven Property) - Failed, but op_from (OperationKey(type: PARAMETERS, component name: '', operation code: DRIVER, 'nodes["ColorRamp"].color_ramp.elements[0].position')) was ok add_relation(Driver -> Driven Property) - Could not find op_to (RnaPathKey(id: NTShader Nodetree, prop: 'position'))