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Fix T63470: Snap Selection to Cursor does not respect cursor rotation
Needs ReviewPublic

Authored by Habib Gahbiche (zazizizou) on May 19 2019, 10:25 PM.

Details

Summary

Since we have a 3D cursor now, we should consider rotation when snapping objects to cursor. Also, the user can chose to apply a rotation offset, i.e. either add or copy the cursor's rotation to the selected objects.

Moved transform locks to Ed_util.

Example:

Diff Detail

Repository
rB Blender
Branch
snap_rot (branched from master)
Build Status
Buildable 3653
Build 3653: arc lint + arc unit