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Fix T66672: auto and manual texture space affected by modifiers

Authored by Brecht Van Lommel (brecht) on Jul 11 2019, 1:51 PM.



It should be based on the mesh bounds before modifier stack evaluation, but
some modifiers were causing it to be recomputed. The flag to disable texture
space recomputation was not preserved through modifier evaluation.

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This changes a bunch of render tests, mainly subsurf modifiers with slightly different texture space. They are all correct as far as I can tell, just need updated reference images.

This revision is now accepted and ready to land.Jul 11 2019, 2:53 PM