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DrawManager: Camera Background Images
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Authored by Jeroen Bakker (jbakker) on Wed, Aug 7, 3:50 PM.

Details

Summary

The matrices that projects the background images in the 3d view
were incorrect. The root cause was that the coordinate systems were not
respected, that was most noticeable when rotating a stretched image.

We re-validated conversions of coordinate spaces (UV -> Image -> Camera -> Window)
and made sure that the rotation is done in image space.

Fix T67638

Diff Detail

Repository
rB Blender

Event Timeline

Jeroen Bakker (jbakker) edited the summary of this revision. (Show Details)Wed, Aug 7, 3:56 PM
Jeroen Bakker (jbakker) updated this revision to Diff 16910.

Updated comment

Matches 2.7x, looks good.

This revision is now accepted and ready to land.Wed, Aug 7, 6:05 PM