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Viewport Shading: StudioLight Intensity
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Authored by Jeroen Bakker (jbakker) on Wed, Sep 4, 4:23 PM.

Details

Summary

Add option to change the Intensity of the HDRI in the 3d viewport. This works for both EEVEE and Cycles

Diff Detail

Repository
rB Blender

Event Timeline

intern/cycles/blender/blender_shader.cpp
1354–1357

Remove this comment and #if 0, fac is indeed the mixing factor and it's the two colors that are multiplied together. That's by design.

Jeroen Bakker (jbakker) marked an inline comment as done.Wed, Sep 4, 4:31 PM
This revision is now accepted and ready to land.Thu, Sep 5, 6:51 PM
This revision was automatically updated to reflect the committed changes.