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Fix T70441: crash after deleting a material output node
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Authored by Philipp Oeser (lichtwerk) on Wed, Oct 2, 12:50 PM.

Details

Summary

Caused by 5c79f2d0fba7.
If no valid node_start is provided, we can just skip (e.g.
'ntree_shader_bump_branches' is not done then, but this is not
neccessary without a valid eevee output node anyways...).

Diff Detail

Repository
rB Blender