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Overlay: Face Orientation
Needs ReviewPublic

Authored by Jeroen Bakker (jbakker) on Oct 15 2019, 12:37 PM.

Details

Summary

Draw face orientation overlay on transparent objects rendered by
workbench.

When drawing transparent objects might not be available in the depth buffer.
This patch renders a prepass to update the depth buffer and flatten the face orientation so
we can do alpha blending using the final data.

We need to figure out a better way how to handle depth buffers. other overlays might have similar issues.

Diff Detail

Repository
rB Blender
Branch
T69709 (branched from master)
Build Status
Buildable 5380
Build 5380: arc lint + arc unit

Event Timeline

Jeroen Bakker (jbakker) planned changes to this revision.Oct 15 2019, 4:00 PM

prepass to a separate color texture do alpha blending in screen space.

Jeroen Bakker (jbakker) edited the summary of this revision. (Show Details)Oct 16 2019, 9:28 AM
Jeroen Bakker (jbakker) planned changes to this revision.Mon, Oct 28, 10:18 AM

Circle selection and remove more rendering artifacts by averaging depth buffers.

Jeroen Bakker (jbakker) requested review of this revision.Tue, Oct 29, 8:37 AM

I removed it from review by mistake.