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Mathutils: expose the utility to find the closest point of a triangle.
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Authored by Alexander Gavrilov (angavrilov) on Wed, Nov 6, 9:15 AM.

Details

Summary

This computation is complex and useful enough to expose the existing
C math utility used by BVH nearest to Python. Otherwise this requires
the use of intersect_point_tri and multiple intersect_point_line calls
with some added vector math.

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Repository
rB Blender