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Place center of bend modifier at origin
Needs ReviewPublic

Authored by toran (toran) on Mon, Nov 18, 1:47 AM.



The bend modifier curves a mesh around a virtual circle. This virtual circle's center is currently at a slight offset from the origin of the mesh. If there isn't a strong reason for this offset, I would like to remove it, as I find it more intuitive for it to be located directly on the origin.

Example scene with a bend angle of 180:

Above scene after applying this patch:

Diff Detail

rB Blender