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EEVEE: Viewport Renderpasses

Authored by Jeroen Bakker (jbakker) on Wed, Nov 27, 4:48 PM.



This patch will allow the user to select the EEVEE renderpass to be
shown in the viewport by default the combined pass will be shown.


  • Viewport rendering stored the result in a RenderResult. RenderResult is not aware of the type of data it holds. So where RenderResult is used it is assumed that it stores a combined pass. The display+view transform is applied.

    I will propose to fix this in a future patch. But that is still being designed and discussed.

EEVEE: Viewport Renderpasses

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Jeroen Bakker (jbakker) edited the summary of this revision. (Show Details)Wed, Nov 27, 4:52 PM
This revision is now accepted and ready to land.Wed, Nov 27, 5:58 PM
This revision was automatically updated to reflect the committed changes.