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Fix T73094: Check all vertices when recalculating the mask flags
ClosedPublic

Authored by Pablo Dobarro (pablodp606) on Mon, Jan 13, 9:36 PM.

Details

Summary

When a node was partially/fully hidden, this was causing the mask flags
to update incorrectly because it was not checking all vertices, so they
were assigned the fully_masked state and not updating in the transform
tool and mesh filter.

Diff Detail

Repository
rB Blender