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Fix T72200: Split Quad View Region Crash
AbandonedPublic

Authored by Jeroen Bakker (jbakker) on Tue, Jan 14, 3:46 PM.

Details

Summary

When splitting a Quad View by dragging a corner an quad area can become
negative size because of a one pixel offset to calculate the start of
the area.

This patch solves this to make sure that there are no negative areas. By
adapting the ARegion.winrct.

Diff Detail

Repository
rB Blender
Branch
T72200 (branched from master)
Build Status
Buildable 6247
Build 6247: arc lint + arc unit