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Fix T73675: Leaving exit mode tags all objects for update

Authored by Sergey Sharybin (sergey) on Feb 11 2020, 10:15 AM.



This is an oversight of a fix for T69834, where I didn't realize the
ED_object_editmode_exit_ex() function is called for all objects as an
opposite of only the ones which were in edit mode.

Seems a simple fix: just move tag into a check that object was in the
edit mode prior to tag.

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rB Blender

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LGTM, although I will not pretend i follow all possible implications here, i don't see how that change could be harmful, so think it's safe for 2.82.:

This revision is now accepted and ready to land.Feb 11 2020, 10:39 AM

Tested with Mr. Elephant sample file. Great work Sergey