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Fix T68610: B-Bone display size/scaling op issues

Authored by Germano Cavalcante (mano-wii) on Fri, Feb 14, 1:38 PM.



Fix redo and create a new operator to display only the required properties.
Keymap Changes.

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rB Blender

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Brecht Van Lommel (brecht) added inline comments.

These names should be better, the name should always include a verb.

ot->name = "Scale B-Bone";
ot->description = "Scale selected bendy bones display size";

TRANSFORM_OT_bonesize can also be renamed to match.

Germano Cavalcante (mano-wii) marked an inline comment as done.
  • Improve description.
  • rename "bonesize" to "bbone_resize"

It would also be nice to rename the file "transform_mode_bonesize.c" to
"transform_mode_bbone_resize.c", but this could be for another commit.

This revision is now accepted and ready to land.Fri, Feb 14, 3:38 PM