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When user in Hi-res sculpt mode force not enter to Edit mode to waste time waiting build editmesh
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Authored by xueke pei (yuzukyo) on Tue, May 5, 1:08 PM.

Details

Summary

When users in sculpting , they will encounter an awkward problem, when the sculpt object in hi-resolution like 10 million vertexes , if users enter Edit mode by accident, Blender will calculating Editmesh for the millions vertexes this will take long time.
This patch add a flag in user Preference. give users control not enter edit mode when in sculpting.

Diff Detail

Repository
rB Blender

Event Timeline

xueke pei (yuzukyo) requested review of this revision.Tue, May 5, 1:08 PM
xueke pei (yuzukyo) created this revision.