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When user in Hi-res sculpt mode force not enter to Edit mode to waste time waiting build editmesh
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Authored by xueke pei (yuzukyo) on Tue, May 5, 1:08 PM.



When users in sculpting , they will encounter an awkward problem, when the sculpt object in hi-resolution like 10 million vertexes , if users enter Edit mode by accident, Blender will calculating Editmesh for the millions vertexes this will take long time.
This patch add a flag in user Preference. give users control not enter edit mode when in sculpting.

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rB Blender

Event Timeline

xueke pei (yuzukyo) requested review of this revision.Tue, May 5, 1:08 PM
xueke pei (yuzukyo) created this revision.