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Fix T76715: Exporting shapekeys as triangulated objects .obj changes evaluated mesh in viewport
Needs ReviewPublic

Authored by Germano Cavalcante (mano-wii) on Fri, May 15, 5:35 PM.

Details

Summary

The problem is on this line:
https://developer.blender.org/diffusion/BA/browse/master/io_scene_obj/export_obj.py$376

bm.to_mesh considers the shapekey offset between the bmesh and the evaluated
object, thus changing the object already transformed by modifiers.

I'm not sure if me->runtime.is_original indicates that the mesh is always the
one not changed by modifiers, but if that is the case, it seems to be a viable
solution.

Ref. T76715

Diff Detail

Repository
rB Blender
Branch
master
Build Status
Buildable 8064
Build 8064: arc lint + arc unit