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Sculpt: Lower the default cloth deformation constraints strength

Authored by Pablo Dobarro (pablodp606) on Mon, Sep 14, 12:23 AM.



The deformation constraints strength were too strong and they were
preventing the cloth effects of the brushes with cloth deformation target
to create folds properly. This lowers the default, making the simulation
follow the deformation in a more relaxed way.

I'll make a separate patch to expose this as a property for certain brushes
and cloth deformers that may need higher values (like boundary with loop
falloff on a low poly mesh), but I think this default will work better for
most use cases.

I'm using the scale cloth filter, not in master yet (D8661)



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Pablo Dobarro (pablodp606) requested review of this revision.Mon, Sep 14, 12:23 AM
Pablo Dobarro (pablodp606) created this revision.

To me it seems fine, but I can not fully validate this as the artist input is needed.
Is it something you've checked with @Julien Kaspar (JulienKaspar) ?

Yes, he is ok with this change

Then just go ahead.

This revision is now accepted and ready to land.Fri, Sep 18, 3:52 PM