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UI color ramp: new proposal
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Authored by Krantz Geoffroy (kgeogeo) on Dec 12 2013, 1:12 PM.

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Looks good to me, will commit soon.

Great works, I love it. Btw I have same UI proposal which I shared in twitter a weeks ago. Here take a look.

Brecht Van Lommel (brecht) requested changes to this revision.Dec 13 2013, 12:26 AM

Testing this code, the large color band (as in the blender material properties for example) looks inconsistent now.

I think that one should use the same icons, and move the button to chose the color stop below the color band, to the left of the position button, so you get the stop, position and color on the same line (which should be ok here as the editor is assumed to be wider).

Krantz Geoffroy (kgeogeo) updated this revision to Unknown Object (????).Dec 13 2013, 9:51 AM

Better?

by any chance could each color stop added have an input for it's value and position exposed? (so i could control the position with a bw image, and for intance plug a texture to one of the colors), that would make it even more useful!

Committed now, thanks!

I shuffled the buttons a bit to have the color buttons last, and still on a separate in the nodes.