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no-pano-limits.patch

Authored By
Ed Halley (halley)
Nov 13 2013, 1:02 PM
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no-pano-limits.patch

Index: source/blender/render/intern/source/initrender.c
===================================================================
RCS file: /cvsroot/bf-blender/blender/source/blender/render/intern/source/initrender.c,v
retrieving revision 1.69
diff -u -b -B -u -r1.69 initrender.c
--- source/blender/render/intern/source/initrender.c 23 Nov 2005 15:20:45 -0000 1.69
+++ source/blender/render/intern/source/initrender.c 5 Dec 2005 03:32:41 -0000
@@ -1326,11 +1326,13 @@
return;
}
- if(R.r.xparts*R.r.yparts>64) {
- error("No more than 64 parts supported");
+#if 0 /* limit is not required (anymore?) */
+ if(R.r.xparts*R.r.yparts>64) {
+ error("No more than 64 parts supported");
G.afbreek= 1;
return;
}
+#endif
if(R.r.yparts>1 && (R.r.mode & R_PANORAMA)) {
error("No Y-Parts supported for Panorama");
Index: source/blender/src/buttons_scene.c
===================================================================
RCS file: /cvsroot/bf-blender/blender/source/blender/src/buttons_scene.c,v
retrieving revision 1.99
diff -u -b -B -u -r1.99 buttons_scene.c
--- source/blender/src/buttons_scene.c 23 Nov 2005 15:20:45 -0000 1.99
+++ source/blender/src/buttons_scene.c 5 Dec 2005 03:32:41 -0000
@@ -1115,8 +1115,8 @@
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
- uiDefButS(block, NUM,B_DIFF,"Xparts:", 369,46,95,29,&G.scene->r.xparts,1.0, 64.0, 0, 0, "Sets the number of horizontal parts to render image in (For panorama sets number of camera slices)");
- uiDefButS(block, NUM,B_DIFF,"Yparts:", 465,46,95,29,&G.scene->r.yparts,1.0, 64.0, 0, 0, "Sets the number of vertical parts to render image in");
+ uiDefButS(block, NUM,B_DIFF,"Xparts:", 369,46,95,29,&G.scene->r.xparts,1.0, 1000.0, 0, 0, "Sets the number of horizontal parts to render image in (For panorama sets number of camera slices)");
+ uiDefButS(block, NUM,B_DIFF,"Yparts:", 465,46,95,29,&G.scene->r.yparts,1.0, 1000.0, 0, 0, "Sets the number of vertical parts to render image in");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);

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