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Authored by Brecht Van Lommel (brecht) on Jun 24 2017, 4:36 PM.
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index 77ffa46..2ba1cfa 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -926,15 +926,13 @@ void wm_draw_update(bContext *C)
for (win = wm->windows.first; win; win = win->next) {
#ifdef WIN32
- if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
- GHOST_TWindowState state = GHOST_GetWindowState(win->ghostwin);
-
- if (state == GHOST_kWindowStateMinimized) {
- /* do not update minimized windows, it gives issues on intel drivers (see [#33223])
- * anyway, it seems logical to skip update for invisible windows
- */
- continue;
- }
+ GHOST_TWindowState state = GHOST_GetWindowState(win->ghostwin);
+
+ if (state == GHOST_kWindowStateMinimized) {
+ /* do not update minimized windows, it gives issues on intel drivers (see [#33223])
+ * anyway, it seems logical to skip update for invisible windows
+ */
+ continue;
}
#endif
if (win->drawmethod != U.wmdrawmethod) {