Glitches with new AMD drivers (Adrenalin 22.7.1 or 22.8.2) when overlay has transparent images #100034
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Reference: blender/blender#100034
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: AMD Radeon(TM) RX Vega 11 Graphics ATI Technologies Inc. 4.5.0 Core Profile Context 22.7.1.220725
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.0 Core Profile Context 22.8.2.220819
Blender Version
Broken: version: 3.2.1, branch: master, commit date: 2022-07-05 15:44, hash:
a2d59b2dac
Worked: version 3.1.2 (official release), not when rebuilding it from scratch...
Short description of error
When I import some image with transparency to appear as a scene object, distorted colored lines appear as shown in the attached image.
Render view (corruption is limited to the cube):
Exact steps for others to reproduce the error
RefImage.blend
Also happens for camera-images, but only when in back. when set to front it renders fine. For empties this is the same.
RefImage_cam.blend
Added subscriber: @Corps3
#102616 was marked as duplicate of this issue
#102559 was marked as duplicate of this issue
#102525 was marked as duplicate of this issue
#101876 was marked as duplicate of this issue
#101841 was marked as duplicate of this issue
#101349 was marked as duplicate of this issue
#100965 was marked as duplicate of this issue
#100732 was marked as duplicate of this issue
#100517 was marked as duplicate of this issue
#100400 was marked as duplicate of this issue
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Thanks for the report. Please attach the .blend file shown in the picture.
I suspect this is same as #83022 (Transparency in Solid View Causes Glitch Artifacts)
tutorial modelado 2.blend
i think this happen when i add a background image
Added subscriber: @persun
I can confirm this. (Windows 10 / RX570 / installed latest driver 22.7.1)
Solid view:
Render view (corruption is limited to the cube):
RefImage.blend
As far as I can see:
Changed status from 'Needs User Info' to: 'Needs Triage'
Thanks for the information. Seems GPU specific issue.
I'll check again with AMD GPU. Resetting the status for now.
Added subscriber: @mano-wii
My GPU has been moved by AMD to legacy support so can't update drivers (and with old drivers this issue is not replicable)
@mano-wii, can you check with your AMD GPU:
AMD Radeon RX 480
Changed status from 'Needs Triage' to: 'Confirmed'
I can confirm the problem.
It appears to be a recent regression as the same issue is not seen on
0e9367fc29
.I'm not sure if my driver is the latest, I didn't need to update it.
Investigating...
System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.0 Core Profile Context 22.20.00.20.220516
It's strange, but the problem seems to be introduced in9015952c9c
.That commit doesn't show anything suspicious.Actually I got confused with the settings in the preferences. The bug is also seem in old versions
Added subscriber: @sycszero
i have the same problem, with amd 6900xt
Added subscriber: @Jeroen-Bakker
Looking at the automatic recommendations of AMD driver version 22.5.1 should be used. 22.7.1 is not the preferred drivers (at least for the Vega card I am using)
When using 22.5.1 I don't have this issue.
When selecting optional driver would install 22.7.1 which shows the issue in the driver. For now I will lower the priority as stuff can fail when not using recommended drivers.
If there are recommended setups failing we could raise the issue again.
Added subscriber: @LahceneB
I can confirm this as well, driver 22.7.1 using an RX 5600 XT.
Did anyone try out the new drivers released today (22.8.1) to see if this issue is fixed?
I tried, the issue is still there.
Added subscriber: @Aditya-Raotole
Thanks for the info!
This also happens when you set view clipping region. (Confirmed with 22.7.1 and 22.8.1. Not happening in 22.5.1. So likely the same cause.)
Also I found a workaround for the time being or in case this won't be fixed for a while.
Preferences > Viewport > Quality > Smooth Wires
and uncheckOverlay
. Now corruption is limited to selection outlines. Since selection outlines are rarely shown in Edit or Sculpt mode, you probably can work with itThanks for the great tip!
Added subscriber: @Marcelo_Herrera
orthographic Mode Bug after AMD Updateto Glitches with new AMD drivers (Adrenalin 22.7.1 or 22.8.2) when overlay has transparent imagesAdded subscriber: @2905710881
Did some more experiments today. What I did see was that the depth test was is enabled for background images (for under alpha transparency), but there was no depth buffer attached. Attaching one didn't solve the issue. Next week want to add a assert around this case to make sure that Blender warns developers to attach the correct framebuffer.
It could be that previous drivers would reused the last attached depth buffer, but recent drivers unset the depth buffer what lead to reading from uninitialized GPU memory.
Root cause hasn't been found yet.
Added subscriber: @Revendi
I would like to note that blender version 2.90.1 does not have this problem.
temporary workaround,
Here is a video,
https://www.youtube.com/watch?v=lEzBYmL0mfM
blender 3.3.0 with AMD DRIVERS 22.9.1
Added subscribers: @lunasn0wfall, @deadpin
Added subscriber: @Cxstin
Added subscriber: @DeltaWave0x
Thanks, I hope this workaround will help tracking down the root of the issue.
Added subscriber: @Orin-3
Added subscriber: @YoungStingray03
This comment was removed by @2905710881
This issue seems to have been fixed in the 22.11.1 driver
Indeed! From AMD's release notes :
@Jeroen-Bakker / @mano-wii , can you also check whether this is fixed in newer AMD driver (see last two comments).
Added subscriber: @NicoleRu
Changed status from 'Confirmed' to: 'Resolved'
I can confirm the problem is fixed in driver 21.11.1
It seems like a solution so I'm closing the report.
The report can be reopened if further investigation is required.