Can't export fbx and obj files #100117

Closed
opened 2022-08-01 12:19:34 +02:00 by Monica · 2 comments

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: GeForce GT 710/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71

Blender Version
Broken: version: 3.2.1, branch: master, commit date: 2022-07-05 15:44, hash: blender/blender@a2d59b2dac
Worked: (newest version of Blender that worked as expected)

Addon Information
Name: FBX format (4, 36, 0)
Author: Campbell Barton, Bastien Montagne, Jens Restemeier

Short description of error
bpy.ops.object.editmode_toggle()
bpy.context.space_data.shading.studio_light = 'basic_1.exr'
bpy.context.space_data.shading.studio_light = 'ceramic_dark.exr'
bpy.context.space_data.shading.studio_light = 'basic_side.exr'
bpy.context.space_data.shading.type = 'WIREFRAME'
bpy.context.space_data.shading.type = 'WIREFRAME'
bpy.context.space_data.shading.type = 'WIREFRAME'
bpy.context.space_data.shading.type = 'SOLID'
bpy.ops.mesh.select_all(action='SELECT')
bpy.ops.object.editmode_toggle()
bpy.context.scene.eevee.use_gtao = True
bpy.context.scene.render.engine = 'CYCLES'
bpy.ops.object.editmode_toggle()
bpy.ops.object.editmode_toggle()
bpy.context.object.modifiers["Subdivision"].levels = 2
bpy.context.object.modifiers["Subdivision"].levels = 1
bpy.context.object.modifiers["Subdivision"].levels = 0
bpy.context.object.modifiers["Subdivision"].render_levels = 1
bpy.context.object.modifiers["Subdivision"].levels = 1
bpy.context.space_data.shading.type = 'WIREFRAME'
bpy.context.space_data.shading.type = 'WIREFRAME'
bpy.context.object.modifiers["Subdivision"].levels = 2
bpy.context.object.modifiers["Subdivision"].levels = 3
bpy.context.object.modifiers["Subdivision"].levels = 2
bpy.context.object.modifiers["Subdivision"].levels = 1
bpy.context.space_data.shading.type = 'WIREFRAME'
bpy.context.space_data.shading.type = 'SOLID'
Python: Traceback (most recent call last):

File "C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_scene_obj\__init__.py", line 362, in execute
  return export_obj.save(context, **keywords)
File "C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_scene_obj\export_obj.py", line 755, in save
  _write(context, filepath,
File "C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_scene_obj\export_obj.py", line 662, in _write
  with ProgressReport(context.window_manager) as progress:
File "C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\modules\bpy_extras\wm_utils\progress_report.py", line 49, in __enter__
  self.update()
File "C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\modules\bpy_extras\wm_utils\progress_report.py", line 82, in update
  print("Progress: %6.2f%%\r" % (steps_percent,), end='')

OSError: [WinError 233] Não existe nenhum processo na outra extremidade do encaminhamento (pipe)

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Can you help?
thanks!!
Nina

**System Information** Operating system: Windows-10-10.0.22000-SP0 64 Bits Graphics card: GeForce GT 710/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71 **Blender Version** Broken: version: 3.2.1, branch: master, commit date: 2022-07-05 15:44, hash: `blender/blender@a2d59b2dac` Worked: (newest version of Blender that worked as expected) **Addon Information** Name: FBX format (4, 36, 0) Author: Campbell Barton, Bastien Montagne, Jens Restemeier **Short description of error** bpy.ops.object.editmode_toggle() bpy.context.space_data.shading.studio_light = 'basic_1.exr' bpy.context.space_data.shading.studio_light = 'ceramic_dark.exr' bpy.context.space_data.shading.studio_light = 'basic_side.exr' bpy.context.space_data.shading.type = 'WIREFRAME' bpy.context.space_data.shading.type = 'WIREFRAME' bpy.context.space_data.shading.type = 'WIREFRAME' bpy.context.space_data.shading.type = 'SOLID' bpy.ops.mesh.select_all(action='SELECT') bpy.ops.object.editmode_toggle() bpy.context.scene.eevee.use_gtao = True bpy.context.scene.render.engine = 'CYCLES' bpy.ops.object.editmode_toggle() bpy.ops.object.editmode_toggle() bpy.context.object.modifiers["Subdivision"].levels = 2 bpy.context.object.modifiers["Subdivision"].levels = 1 bpy.context.object.modifiers["Subdivision"].levels = 0 bpy.context.object.modifiers["Subdivision"].render_levels = 1 bpy.context.object.modifiers["Subdivision"].levels = 1 bpy.context.space_data.shading.type = 'WIREFRAME' bpy.context.space_data.shading.type = 'WIREFRAME' bpy.context.object.modifiers["Subdivision"].levels = 2 bpy.context.object.modifiers["Subdivision"].levels = 3 bpy.context.object.modifiers["Subdivision"].levels = 2 bpy.context.object.modifiers["Subdivision"].levels = 1 bpy.context.space_data.shading.type = 'WIREFRAME' bpy.context.space_data.shading.type = 'SOLID' Python: Traceback (most recent call last): ``` File "C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_scene_obj\__init__.py", line 362, in execute return export_obj.save(context, **keywords) File "C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_scene_obj\export_obj.py", line 755, in save _write(context, filepath, File "C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\addons\io_scene_obj\export_obj.py", line 662, in _write with ProgressReport(context.window_manager) as progress: File "C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\modules\bpy_extras\wm_utils\progress_report.py", line 49, in __enter__ self.update() File "C:\Program Files\Blender Foundation\Blender 3.2\3.2\scripts\modules\bpy_extras\wm_utils\progress_report.py", line 82, in update print("Progress: %6.2f%%\r" % (steps_percent,), end='') ``` OSError: [WinError 233] Não existe nenhum processo na outra extremidade do encaminhamento (pipe) **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)] Can you help? thanks!! Nina
Author

Added subscriber: @ninashaw

Added subscriber: @ninashaw

Closed as duplicate of blender/blender#99440

Closed as duplicate of blender/blender#99440
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Reference: blender/blender-addons#100117
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