Operating system: Fedora Linux Release 36 - Linux-5.18.16-200.fc36.x86_64-x86_64-with-glibc2.35 64 Bits
Graphics card: AMD Radeon RX 6900 XT (sienna_cichlid, LLVM 14.0.0, DRM 3.46, 5.18.16-200.fc36.x86_64) AMD 4.6 (Core Profile) Mesa 22.1.5
ROCm Version: rocm-5.2.0
Broken: version: 3.2.2, branch: master, commit date: 2022-08-02 18:15, hash: rBbcfdb14560e7
Short description of error
When using HIP on AMD GPU together with Cycles GPU Rendering my entire system freezes when using the rendered viewport, and I have to hard-reset the PC. I think it's the GPU /GPU-driver that crashes.
Kernel messages from journalctl suggest amdgpu (kernel module?) crashing (see attached)
The crash is not always immediate and might instead only happen after using the rendered viewport for a while or switching back and forth between textured and rendered a few times.
Rendering with F12 works fine and I have observed no other crashes as long as I don't use the rendered viewport.
I have only started using blender a few days ago creating procedural textures in the node editor and using the rendered viewport all the time and the crash didn't happen once.
Now that I started working with image-texture-based assets like in the attached .blend file this problem started happening.
Maybe it's related with this issue: https://developer.blender.org/T97591
Can I somehow get more detailed debug output from blender? The "-d" switch didn't generate much more relevant output.
Exact steps for others to reproduce the error
I could reliably reproduce the issue by following these steps
- Open up two Blender instances with the attached .blend File loaded and have the viewport running in rendered mode
- move the viewport in the first instance to get it to "refresh"/re-render
- while the first instance is still working - move the viewport in the second instance - for me the System/GPU freeze/crash happens right there.
let me know what info I can provide to help.