Nurbs curve goes sharp when a point gets duplicated and extruded #101321

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opened 2022-09-24 07:21:47 +02:00 by Dong-Hyun Kim · 5 comments
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System Information
Operating system: Windows 11
Graphics card: NVIDIA GeForce RTX 2070 SUPER

Blender Version
Broken: 3.3.0
Worked: None

Short description of error
Nurbs curve goes sharp when a point get copied and extruded

Exact steps for others to reproduce the error

  1. Make a new nurbs curve object.
  2. Go into the edit mode and duplicate any point.
  3. Try extruding that point.
  4. The curve goes sharp, and although it looks similar to polyline, corners are a bit rounded. However it doesn't look like a smooth nurbs curve at all.
  5. Trying to set spline type to nurbs again doesn't solve anything.

bandicam 2022-09-24 14-15-32-788.mp4

**System Information** Operating system: Windows 11 Graphics card: NVIDIA GeForce RTX 2070 SUPER **Blender Version** Broken: 3.3.0 Worked: None **Short description of error** Nurbs curve goes sharp when a point get copied and extruded **Exact steps for others to reproduce the error** 1. Make a new nurbs curve object. 2. Go into the edit mode and duplicate any point. 3. Try extruding that point. 4. The curve goes sharp, and although it looks similar to polyline, corners are a bit rounded. However it doesn't look like a smooth nurbs curve at all. 5. Trying to set spline type to nurbs again doesn't solve anything. [bandicam 2022-09-24 14-15-32-788.mp4](https://archive.blender.org/developer/F13562284/bandicam_2022-09-24_14-15-32-788.mp4)
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Added subscriber: @temeddix

Added subscriber: @temeddix
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Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
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Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
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When you created a single vertex, its order was set to 2 and further extruded vertices also inherit the order of 2. So just set it to the required order again (The default is 4).

20220926-150551.png

When you created a single vertex, its order was set to 2 and further extruded vertices also inherit the order of 2. So just set it to the required order again (The default is 4). ![20220926-150551.png](https://archive.blender.org/developer/F13575174/20220926-150551.png)
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I see. Thanks!

I see. Thanks!
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Reference: blender/blender#101321
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