AV1 - No valid formats found #102015

Closed
opened 2022-10-23 13:50:52 +02:00 by Hans Nolte · 19 comments

System Information
Win 10 - 22H2
GTX 1070 - Newest Sutio Driver

Blender Version
Blender 3.4.0 - Alpha - October 23 - 763ad17769

Introduced in 59a0b49c10

Short description of error
Neither via the normal rendering nor via the Video Sequencer I can output an animation with the AV1 codec.
No valid formats found.
Is it a bug or is the codec not implemented properly yet.
Exact steps for others to reproduce the error
Ctrl+F12 -> No valid formats found

no-av1.blend

Many greetings
Hans

**System Information** Win 10 - 22H2 GTX 1070 - Newest Sutio Driver **Blender Version** Blender 3.4.0 - Alpha - October 23 - 763ad17769f4 Introduced in 59a0b49c10 **Short description of error** Neither via the normal rendering nor via the Video Sequencer I can output an animation with the AV1 codec. No valid formats found. Is it a bug or is the codec not implemented properly yet. **Exact steps for others to reproduce the error** Ctrl+F12 -> No valid formats found [no-av1.blend](https://archive.blender.org/developer/F13753222/no-av1.blend) Many greetings Hans
Author

Added subscriber: @ditos

Added subscriber: @ditos

Added subscribers: @LazyDodo, @ZedDB, @deadpin

Added subscribers: @LazyDodo, @ZedDB, @deadpin

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Confirmed here. AV1 looks to be a "container" selection rather than a "codec" selection, could that be the source of the problem?

CC @ZedDB @LazyDodo

Confirmed here. AV1 looks to be a "container" selection rather than a "codec" selection, could that be the source of the problem? CC @ZedDB @LazyDodo

Added subscriber: @TheRedWaxPolice

Added subscriber: @TheRedWaxPolice
Member

Added subscribers: @Stephen-Seo, @lichtwerk

Added subscribers: @Stephen-Seo, @lichtwerk
Member
CC @Stephen-Seo
Member

In #102015#1436389, @deadpin wrote:
Confirmed here. AV1 looks to be a "container" selection rather than a "codec" selection, could that be the source of the problem?

CC @ZedDB @LazyDodo

Think i screwed that up when i merged master onto that diff, will fix

> In #102015#1436389, @deadpin wrote: > Confirmed here. AV1 looks to be a "container" selection rather than a "codec" selection, could that be the source of the problem? > > CC @ZedDB @LazyDodo Think i screwed that up when i merged master onto that diff, will fix
Ray molenkamp self-assigned this 2022-10-24 18:59:17 +02:00

This issue was referenced by 954b834053

This issue was referenced by 954b834053f17f1c0ff1f3096030b81d0d9ea7ec
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'

Just tested it myself, and it works fine now. I guess I should've tested it after the merge happened, though I assumed that the merge commit would be identical to the patch I made.

Just tested it myself, and it works fine now. I guess I should've tested it after the merge happened, though I assumed that the merge commit would be identical to the patch I made.
Member

It should have been, but there were some merge conflicts with latest master i had to manually resolve and i pasted the changes for rna_scene.c into the wrong table, my bad, in my defense: I did run the tests on the bots before landing, which sadly gave the a-ok signal and didn't notice the bug.

It should have been, but there were some merge conflicts with latest master i had to manually resolve and i pasted the changes for rna_scene.c into the wrong table, my bad, in my defense: I did run the tests on the bots before landing, which sadly gave the a-ok signal and didn't notice the bug.

Yeah, the tests for videos in our test suite are very poor.

I broke video playback and encoding completely one time (everything was shown and rendered out as solid grey color), still the tests gave an ok as it only checks for file duration.

Yeah, the tests for videos in our test suite are very poor. I broke video playback and encoding completely one time (everything was shown and rendered out as solid grey color), still the tests gave an ok as it only checks for file duration.

Well at least the fix wasn't hard. Thanks for figuring out the problem quickly.

Well at least the fix wasn't hard. Thanks for figuring out the problem quickly.

Added subscriber: @torrent-1

Added subscriber: @torrent-1

@Stephen-Seo sorry to ask, but do you have plans to add HEVC (H.265) support too? would be awesome
thanks

@Stephen-Seo sorry to ask, but do you have plans to add HEVC (H.265) support too? would be awesome thanks

In #102015#1437548, @torrent-1 wrote:
@Stephen-Seo sorry to ask, but do you have plans to add HEVC (H.265) support too? would be awesome
thanks

I wanted to add support for AV1 because it is a relatively new format that is not encumbered by patents (its a free codec). H265 however, is a different story. Even if it were a free codec, I think Blender would also need to add an additional library dependency such that FFMpeg shipped with blender could even encode to H265. Sorry, but I have no plans to add support for H265.

> In #102015#1437548, @torrent-1 wrote: > @Stephen-Seo sorry to ask, but do you have plans to add HEVC (H.265) support too? would be awesome > thanks I wanted to add support for AV1 because it is a relatively new format that is [not encumbered by patents ](https://en.wikipedia.org/wiki/AV1) (its a free codec). H265 however, is a different story. Even if it were a free codec, I think Blender would also need to add an additional library dependency such that FFMpeg shipped with blender could even encode to H265. Sorry, but I have no plans to add support for H265.

In #102015#1437748, @Stephen-Seo wrote:
I think Blender would also need to add an additional library dependency such that FFMpeg shipped with blender could even encode to H265.

I guess you mean the "libx265" thing? I see.
Thanks for the answer.

> In #102015#1437748, @Stephen-Seo wrote: >I think Blender would also need to add an additional library dependency such that FFMpeg shipped with blender could even encode to H265. I guess you mean the "libx265" thing? I see. Thanks for the answer.
Author

Update:
With a new scene, it works.
I had taken the old scene from my first post to test and with that I got the error message again.


Unfortunately I still get the same error with Blender from today although it should be fixed.
954b834053

Blender 3.4.0 - Alpha - October 30, 02:17:58 - d1d2f002c7
Otherwise all the same as before.

Update: With a new scene, it works. I had taken the old scene from my first post to test and with that I got the error message again. ********************************************************************************************************* Unfortunately I still get the same error with Blender from today although it should be fixed. https://github.com/blender/blender/commit/954b834053f17f1c0ff1f3096030b81d0d9ea7ec Blender 3.4.0 - Alpha - October 30, 02:17:58 - d1d2f002c7ca Otherwise all the same as before.
Bastien Montagne added this to the Core project 2023-02-09 15:43:10 +01:00
Bastien Montagne removed this from the Core project 2023-02-09 18:19:07 +01:00
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Reference: blender/blender#102015
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