Regression: Armatures [in front] overlay doesn't update properly (toggling overlay ON and OFF) #102199
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Reference: blender/blender#102199
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System Information
Operating system: Linux-5.15.0-52-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.103.01
Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-10-30 04:56, hash:
9bd38750b3
Broken: 2.92.0
Worked: 2.91.2
Bisecting gives
0f95f51361
as the culprit commitShort description of error
if the armature viewport mode is set to "in front" it doesn't properly update when the overlays are turned off and on
Peek 2022-11-01 05-35.mp4
Exact steps for others to reproduce the error
1-add an armature
2-set the "viewport display" to in front
3-turn off and on overlays
4-if you can confirm the bug the armature should appear after changing anything in the 3d view to update as in the video, move rotate or zoom
Added subscriber: @NahuelBelich
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm.
This was working at some point, will check
Armatures overlay doesn't update properlyto Regression: Armatures overlay doesn't update properlyBisecting gives me
0f95f51361
as the culprit commit.Havent checked any further, @esrgey: does this ring a bell?
Just noticed that
66da2f537a
addedrna_GPencil_update
as the update callback for changes toV3D_HIDE_OVERLAYS
, changing this to NULL does not fix the issue though.Added subscriber: @Moppy
Added subscriber: @Sergey
@Sergey: does this ring a bell?
No, does not ring anything. I can not see how that change could have affected on the behavior here. What's worse, doesn't even seem I can reproduce the issue here. What i do is:
In Front
inViewport Display
Show Overlays
in the viewport headerEverything seems to work fine. Did i understand the steps wrong? Do you have a file where it is possible to just toggle
Show Overlays
to see the issue (and not do the setup)? Could it be platform specific issue (i'm on macOS)?The fact that zoom in viewport "fixes" the issue means that it is not really dependency graph related: view navigation does not trigger evaluation of anything. So, missing notifier?
Here is my file:
#102199.blend
Show Overlays
in the viewport header (works, overlays are hidden)Show Overlays
in the viewport header again (armature stays hidden)Indeed the issue does not happen on macOS, but does happen on Linux. So not sure how the DEG can be involved in it.
Understood (still weird that this was exposed by said commit)
Indeed. Keep in mind, it is still a possibility that the DEG does not deliver something expected by the viewport to work properly. Is just I do not know what that could be, so would be very helpful if the Viewport team helps nailing down what is it that's missing.
Regression: Armatures overlay doesn't update properlyto Regression: Armatures [in front] overlay doesn't update properly (toggling overlay ON and OFF)