Outliner: Click on empty area next to View Layer name triggers object select #102357

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opened 2022-11-08 15:42:15 +01:00 by Pablo Vazquez · 11 comments
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System Information
Operating system: Linux-5.15.11-76051511-generic-x86_64-with-glibc2.34 64 Bits
Graphics card: NVIDIA RTX A5000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.73.05

Blender Version
Broken: version: 3.5.0 Alpha, branch: master, commit date: 2022-11-08 13:28, hash: 1d71f82033
Worked: I don't think it ever worked.

Short description of error

In the Outliner, with "All View Layers" filter turned on, when I click on the empty area next to the name of the View Layer, it selects the Camera, or Cube.

When there are many objects in the scene it triggers the object search.

{F13868667, size=full}

Mockup of what I think it's going on under the hood:
{F13868683, size=full}

Exact steps for others to reproduce the error

  • Go to the Outliner
  • Enable the filter "All View Layers"
  • Collapse the View Layer
  • Click on the empty area next to the name. In some cases it will select (and expand, that's a bug) the View Layer, you need to click a bit more to the right where the object type icons would be.
**System Information** Operating system: Linux-5.15.11-76051511-generic-x86_64-with-glibc2.34 64 Bits Graphics card: NVIDIA RTX A5000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.73.05 **Blender Version** Broken: version: 3.5.0 Alpha, branch: master, commit date: 2022-11-08 13:28, hash: `1d71f82033` Worked: I don't think it ever worked. **Short description of error** In the Outliner, with "All View Layers" filter turned on, when I click on the empty area next to the name of the View Layer, it selects the Camera, or Cube. When there are many objects in the scene it triggers the object search. {[F13868667](https://archive.blender.org/developer/F13868667/sc_-2022-11-08_15.26.26.mp4), size=full} Mockup of what I think it's going on under the hood: {[F13868683](https://archive.blender.org/developer/F13868683/image.png), size=full} **Exact steps for others to reproduce the error** * Go to the Outliner * Enable the filter "All View Layers" * Collapse the View Layer * Click on the empty area next to the name. In some cases it will select (and expand, that's [a bug](https://developer.blender.org/T102317)) the View Layer, you need to click a bit more to the right where the object type icons would be.
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Added subscriber: @pablovazquez

Added subscriber: @pablovazquez

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Dalai Felinto was assigned by Pablo Vazquez 2022-11-10 17:16:17 +01:00
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Talked with Dalai and he will look into it since he worked in this area before.

Talked with Dalai and he will look into it since he worked in this area before.
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Question: do we

  • (a) wont to see the iconrow in case of a ViewLayer? (I mean why not list the contents?) see P3309
  • (b) keep hiding the contents, but correct the clicking behavior of outliner_find_item_at_x_in_row see P3310
    • note this will still expand the viewlayer (might need a bit more work to keep it closed), but does not select or activate its contents

(a) looks like this:
image.png

Question: do we - (a) wont to see the iconrow in case of a ViewLayer? (I mean why not list the contents?) see [P3309](https://archive.blender.org/developer/P3309.txt) - (b) keep hiding the contents, but correct the clicking behavior of `outliner_find_item_at_x_in_row` see [P3310](https://archive.blender.org/developer/P3310.txt) - note this will still expand the viewlayer (might need a bit more work to keep it closed), but does not select or activate its contents (a) looks like this: ![image.png](https://archive.blender.org/developer/F13913327/image.png)
Author
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In #102357#1445768, @lichtwerk wrote:
Question: do we

  • (a) wont to see the iconrow in case of a ViewLayer?
  • (b) keep hiding the contents, but correct the clicking behavior

Thanks for looking into it! It's a valid question, since it's already working, why not? Thing is, all ViewLayers have the same content (by design, all they do is define visibility of Collections). So on one side yes why not, on the other side it'll look duplicate and add noise to the scene.

What would be useful to display is info such as:

  • If the ViewLayer is marked as "Render Single Layer"
{F13917698, size=full}
  • The passes for that ViewLayer, which when expanded could be an item "Passes" and a tree inside containing each pass with a checkbox to turn it on/off. When collapsed it'd be tricky since passes don't have icons, but at least showing the total number of passes enabled would be helpful.

This could be interesting to investigate but it's a task on itself, so in order to fix and close this task I would go with (b), to not show the icons row and simply fix the fact that all ViewLayers get expanded.

> In #102357#1445768, @lichtwerk wrote: > Question: do we > - (a) wont to see the iconrow in case of a ViewLayer? > - (b) keep hiding the contents, but correct the clicking behavior Thanks for looking into it! It's a valid question, since it's already working, why not? Thing is, all ViewLayers have the same content (by design, all they do is define visibility of Collections). So on one side yes why not, on the other side it'll look duplicate and add noise to the scene. What **would** be useful to display is info such as: * If the ViewLayer is marked as "Render Single Layer" ``` {F13917698, size=full} ``` * The passes for that ViewLayer, which when expanded could be an item "Passes" and a tree inside containing each pass with a checkbox to turn it on/off. When collapsed it'd be tricky since passes don't have icons, but at least showing the total number of passes enabled would be helpful. This could be interesting to investigate but it's a task on itself, so in order to fix and close this task I would go with (b), to not show the icons row and simply fix the fact that all ViewLayers get expanded.
Dalai Felinto was unassigned by Philipp Oeser 2022-11-19 13:12:51 +01:00
Philipp Oeser self-assigned this 2022-11-19 13:12:51 +01:00
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Added subscriber: @dfelinto

Added subscriber: @dfelinto
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ok, will claim then (if you dont mind @dfelinto)

ok, will claim then (if you dont mind @dfelinto)

This issue was referenced by 442ce8610d

This issue was referenced by 442ce8610d1d6e076565655cdb16df7c2167e3a7

This issue was referenced by 923f394485

This issue was referenced by 923f394485f0a0171d3969bed137598cac4c96af
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
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Reference: blender/blender#102357
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