With enabled Modifier On Cage option crashes on entering Edit Mode if in Render Viewport Shading #102393

Closed
opened 2022-11-10 01:35:36 +01:00 by Konstantins Visnevskis · 9 comments

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 522.30

Blender Version
Broken: version: 3.3.0, branch: master, commit date: 2022-09-06 15:39, hash: 0759f671ce

Short description of error
In Eevee, in Render Viewport Shading, an object having a Geometry Nodes modifier with enabled On Cage Modifier Result, that affects a UV Attribute which is used in Shader, crashes upon entering Edit Mode.

Exact steps for others to reproduce the error

**System Information** Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 522.30 **Blender Version** Broken: version: 3.3.0, branch: master, commit date: 2022-09-06 15:39, hash: `0759f671ce` **Short description of error** In Eevee, in Render Viewport Shading, an object having a Geometry Nodes modifier with enabled On Cage Modifier Result, that affects a UV Attribute which is used in Shader, crashes upon entering Edit Mode. **Exact steps for others to reproduce the error** - Set Viewport Shading Mode to Render - Enter Edit Mode ->Crash [displace-preview.blend](https://archive.blender.org/developer/F13880143/displace-preview.blend)

Added subscriber: @KonstantinsVisnevskis

Added subscriber: @KonstantinsVisnevskis
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Thanks for the report. Can reproduce the crash in 3.3 but unable to in following versions

I'll look for the commit which has fixed the crash in master

Thanks for the report. Can reproduce the crash in 3.3 but unable to in following versions I'll look for the commit which has fixed the crash in master
Pratik Borhade changed title from Geometry Nodes affecting an Attribute used in Eevee Shader, with enabled Modifier On Cage option crashes on entering Edit Mode if in Render Viewport Shading to With enabled Modifier On Cage option crashes on entering Edit Mode if in Render Viewport Shading 2022-11-10 07:30:33 +01:00
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{b247588dc0f48f2fb713f6571ef0129a38760b00} fixed the crash in master branch.
No doubt the above commit can't be backported to 3.3

{b247588dc0f48f2fb713f6571ef0129a38760b00} fixed the crash in master branch. No doubt the above commit can't be backported to 3.3

@PratikPB2123 Hi, thanks! It indeed seems to be fixed, but now, unless I disable GN, there is no mesh Overlay drawn in Edit mode in the same file. Has something changed?

@PratikPB2123 Hi, thanks! It indeed seems to be fixed, but now, unless I disable GN, there is no mesh Overlay drawn in Edit mode in the same file. Has something changed?
Member

but now, unless I disable GN, there is no mesh Overlay drawn in Edit mode in the same file

This looks like a bug to me. I'll open a separate report for it.

> but now, unless I disable GN, there is no mesh Overlay drawn in Edit mode in the same file This looks like a bug to me. I'll open a separate report for it.
Thomas Dinges added this to the 3.3 LTS milestone 2023-02-08 15:37:17 +01:00
Philipp Oeser removed the
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Nodes & Physics
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3.3.16 still crashes

@HooglyBoogly : I doubt b247588dc0 will make it as a backport.
If there is no easy solution for the 3.3 LTS branch, I would vote for closing this issue.

3.3.16 still crashes @HooglyBoogly : I doubt b247588dc0f4 will make it as a backport. If there is no easy solution for the 3.3 LTS branch, I would vote for closing this issue.
Member

Yeah, I don't remember this having a simple solution. Only remember vaguely though. I think it would best to close it too though.

Yeah, I don't remember this having a simple solution. Only remember vaguely though. I think it would best to close it too though.
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Reference: blender/blender#102393
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