Cycles viewport render doesn't resize if an animation is playing. #102548

Open
opened 2022-11-16 07:04:23 +01:00 by Alaska · 5 comments
Member

System Information
Operating system: macOS-13.0-arm64-arm-64bit 64 Bits
Graphics card: Apple M1 Pro Apple 4.1 Metal - 83

Blender Version
Broken version: 3.5.0 Alpha, branch: master, commit date: 2022-11-16 05:43, hash: c8c14d1681
Broken version: 3.3.1

Short description of error
If a .blend file contains a animation, and the animation is playing, and you're in the Cycles rendered viewport mode, then the viewport resolution/size will not update as you adjust it's size.

Exact steps for others to reproduce the error

  1. Create a scene that has a colour that differs from the standard background colour of the 3D viewport.
  2. Animate something in the scene (E.G. Animate the movement of an object)
  3. Change the render engine to Cycles (This issue only appears in Cycles for me.)
  4. Enter the rendered viewport mode so you're now seeing a Cycles viewport.
  5. Start playing the animation.
  6. While the animation is playing, start adjusting the size of the 3D viewport editor and notice how the Cycles rendered view isn't updating with the change in size. This is the issue. Once you stop playing the animation, it will update.

Here is a video demonstrating the issue:

Cycles preview doesn't resize.mp4

**System Information** Operating system: macOS-13.0-arm64-arm-64bit 64 Bits Graphics card: Apple `M1` Pro Apple 4.1 Metal - 83 **Blender Version** Broken version: 3.5.0 Alpha, branch: master, commit date: 2022-11-16 05:43, hash: `c8c14d1681` Broken version: 3.3.1 **Short description of error** If a .blend file contains a animation, and the animation is playing, and you're in the Cycles rendered viewport mode, then the viewport resolution/size will not update as you adjust it's size. **Exact steps for others to reproduce the error** 1. Create a scene that has a colour that differs from the standard background colour of the 3D viewport. 2. Animate something in the scene (E.G. Animate the movement of an object) 3. Change the render engine to Cycles (This issue only appears in Cycles for me.) 4. Enter the rendered viewport mode so you're now seeing a Cycles viewport. 5. Start playing the animation. 6. While the animation is playing, start adjusting the size of the 3D viewport editor and notice how the Cycles rendered view isn't updating with the change in size. This is the issue. Once you stop playing the animation, it will update. Here is a video demonstrating the issue: [Cycles preview doesn't resize.mp4](https://archive.blender.org/developer/F13922707/Cycles_preview_doesn_t_resize.mp4)
Author
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

hi, thanks for the report. Can even redo this in 2.83.

hi, thanks for the report. Can even redo this in 2.83.
Philipp Oeser removed the
Interest
Render & Cycles
label 2023-02-09 14:04:30 +01:00

I can confirm this still happens in 3.5.1 stable.

I can confirm this still happens in 3.5.1 stable.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#102548
No description provided.