Simulation Nodes #103032

Closed
opened 2022-12-08 16:44:42 +01:00 by Dalai Felinto · 2 comments

Status: Preparing the branch for iterative updates.


Description

Work plan

Milestone 1 - Experimental MVP
Preparing the branch for progressive iterative improvements. At the end of this milestone we are ready to move it to master, at least as experimental.

  • Remove Elapsed time (for now).
  • Previous Frame Cache (remove all the UI options for cache, and have the previous frame cache).
  • Always Running (remove the "Run" option from the UI.
  • Multiple sockets
    • Caching for generic data types
    • Adding sockets
    • Removing sockets
    • Choose which geometry to evaluate fields on
    • Connection with node add link operator
  • Anonymous Attributes (so users don't need to use named attributes).
  • Solve creation of simulation nodes (add two nodes at a time?)

Milestone 2 - Initial release MVP
Simulation Nodes is available to artists.

  • Simulation starts on scene start frame
  • Store simulation on disk (see #105251)
  • Bake simulation using render settings (i.e., "is viewport" is false)
  • Design document for when to free dynamic cache #105724
  • Dynamic cache
  • Simulation (and loop) zone color
  • Documentation

Branch: geometry-nodes-simulation


Relevant links:

**Status:** `Preparing the branch for iterative updates`. --- **Description** * _Check the [blog post](https://code.blender.org/2022/11/geometry-nodes-workshop-2022/)._ **Work plan** **Milestone 1 - Experimental MVP** *Preparing the branch for progressive iterative improvements. At the end of this milestone we are ready to move it to master, at least as experimental.* - [x] Remove Elapsed time (for now). - [x] Previous Frame Cache (remove all the UI options for cache, and have the previous frame cache). - [x] Always Running (remove the "Run" option from the UI. - [x] Multiple sockets - [x] Caching for generic data types - [x] Adding sockets - [x] Removing sockets - [x] Choose which geometry to evaluate fields on - [x] Connection with node add link operator - [x] Anonymous Attributes (so users don't need to use named attributes). - [x] Solve creation of simulation nodes (add two nodes at a time?) **Milestone 2 - Initial release MVP** *Simulation Nodes is available to artists.* - [x] Simulation starts on scene start frame - [x] Store simulation on disk (see #105251) - [x] Bake simulation using render settings (i.e., "is viewport" is false) - [x] Design document for when to free dynamic cache #105724 - [x] Dynamic cache - [x] Simulation (and loop) zone color - [x] Documentation **Branch**: [geometry-nodes-simulation ](https://builder.blender.org/download/experimental/geometry-nodes-simulation/) --- **Relevant links**: * [Geometry Nodes Workshop 2022 ](https://code.blender.org/2022/11/geometry-nodes-workshop-2022/)
Dalai Felinto added this to the Nodes & Physics project 2023-02-27 15:19:53 +01:00
Dalai Felinto added this to the 3.6 LTS milestone 2023-02-27 15:31:37 +01:00
Author
Owner

Task updated with the second milestone, as discussed in the workshop in March 2023. This milestone makes simulation node ready for public usage.

Task updated with the second milestone, as discussed in the workshop in March 2023. This milestone makes simulation node ready for public usage.
Author
Owner

This was implemented and will be part of the upcoming Blender 3.6.

https://wiki.blender.org/wiki/Reference/Release_Notes/3.6/Nodes_Physics

This was implemented and will be part of the upcoming Blender 3.6. https://wiki.blender.org/wiki/Reference/Release_Notes/3.6/Nodes_Physics
Blender Bot added
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and removed
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Confirmed
labels 2023-06-12 15:37:21 +02:00
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Reference: blender/blender#103032
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