Weight-painting problems in posemode
Closed, ArchivedPublic

Description

Group: V 2.32 release
Resolution: Fixed
Category: Tools

Someone at Elysiun said it's a known problem (and maybe
someone is already working on it), if so, just ignore
this report. I post it because I couldn't find it
reported in the bugtracker.

Here's how I weight-paint:
- Parented mesh to skeleton (assign vertices to bones
automaticly)
- Go to posemode (ctrl tab)
- Pose my model
- exit posemode, select mesh, enter weight-paint mode
- try to assign weights

Now, sometimes it works and the vertex moves to a new
position and gets a different color, sometimes doesn't
and I can't figure out when it works and when it
doesn't. It seems to me to be at random (but of course
it isn't). But it happens every time, so it is repeatable.

Regards, Chris

windows 2000
Blender 2.32
nvidia geforce 4 ti 4600
videodrivers: 53.03

linux debian unstable
Blender 2.32
nvidia geforce 4 ti 4600
driver: 1.0-5336

chrismontijn (Chris M) set Type to Bug.Via Old WorldApr 9 2004, 10:05 AM
ton (Ton Roosendaal) closed this task as "Archived".Via Old WorldApr 10 2004, 2:39 PM
None (Nobody) added a comment.Via Old WorldApr 9 2004, 10:05 AM

This task was automatically closed as archived as part of migration, because the project or tracker this task belonged to is no longer active.

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