Implementing --geometry, -G <width>{xX}<height>][{+-}<xoffset>{+-}<yoffset> option. #16659
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%%%Hi,
The appended patch enables blender to understand the options
or
beside the option combination
to specify window size and/or position of the blender window.
Examples:
corresponds to
It is also possible to only specify the position or size using the --geometry option:
...even if the latter variant doesn't make sense as blender tries to
use all available screen space when no size is explicitly given...
Regards, Dietrich
%%%
Changed status to: 'Open'
%%%First revision :)
In file: source/creator/creator.c
The comment:
rather should be:
:)
%%%
%%%I don't see a good reason to add this, current method works fine, alternative options will only add confusement.%%%
Changed status from 'Open' to: 'Archived'
%%%
Hi Ton,
ok...
...the reason why it should be added anyway is that the --geometry
option is a standard way to specify the geometry - and the way you are
doing it now is not at all.
So in my case I am confused about the necessity to write something like
and on the contrary
doesn't confuse me at all.
...ok, I am a Unix / Linux user and believe in the sense of standards.
May be that makes the difference in our perception.
I am using the patch in my private blender version and therefor put it
on launchpad for easy upgrade.
Here is the link:
If some day later you feel like using it - please feel free to get it
from there :)
Thanks for your hard work on developing blender!
With best wishes,
Dietrich
%%%
%%%If you want to do a fair comparison:
is equal to
%%%
%%%Hi Ton,
Sorry, didn't know that the -p option only works also - this version looks already less scary :)
I always used the -w and -p options together...
Cheers, Dietrich
%%%