error on anaglyph view of a splitted viewport #18175

Closed
opened 2009-01-15 23:54:46 +01:00 by Natanael Olaiz · 6 comments

Group: current SVN version
Category: Game engine

%%%Testing the gameengine using YoFrankie I notice that when I use both players on a level and I define the anaglyph view on game framing settings, it just works on one viewport, and the other only shows one of the filter colors (some levels shows green, other red).
Then I tried to repeat the situation on a new empty scene, and its the same. This new scene is the attached one.

(original message: http://lists.blender.org/pipermail/bf-committers/2009-January/022504.html)

Best regards,
Natanael%%%

**Group**: current SVN version **Category**: Game engine %%%Testing the gameengine using YoFrankie I notice that when I use both players on a level and I define the anaglyph view on game framing settings, it just works on one viewport, and the other only shows one of the filter colors (some levels shows green, other red). Then I tried to repeat the situation on a new empty scene, and its the same. This new scene is the attached one. (original message: http://lists.blender.org/pipermail/bf-committers/2009-January/022504.html) Best regards, Natanael%%%
Author

Changed status to: 'Open'

Changed status to: 'Open'

This task was automatically closed as archived as part of migration, because the project or tracker this task belonged to is no longer active.

This task was automatically closed as archived as part of migration, because the project or tracker this task belonged to is no longer active.

%%%In fact a lot of (all?) the stereoscopic methods are not working with viewports.%%%

%%%In fact a lot of (all?) the stereoscopic methods are not working with viewports.%%%
%%%Patch #18211 https://projects.blender.org/tracker/index.php?func=detail&aid=18211&group_id=9&atid=127 It should work fine now.%%%
Author

%%%Tested here under Linux, on SVN r18649 with anaglyph view, and
seems to be working OK.

Thanks!%%%

%%%Tested here under Linux, on SVN r18649 with anaglyph view, and seems to be working OK. Thanks!%%%

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
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Reference: blender/blender#18175
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