Category: Rendering
Hi
Attached there is a project done in GLSL mode, object are UVMapped (have multiple UV maps), so theoretically what I see in the 3D view shall be the same as after running a game. Yet the plank gets ugly after starting game.
Hint: If you go to the layer 4 and delete all objects the plank at the layer 1 will be drawn correctly - but why?
http://www.box.net/shared/a6xe1lhcxg