Multiple UV textures in 3DView: Only one texture is rendered on all faces. (VBOs) #21956

Closed
opened 2010-04-08 15:22:53 +02:00 by Carsten · 9 comments

%%%There seems to be a bug in displaying multiple uv-textures in the build from today. I tried with Rev 28035 which works as expected, Rev 28092 is buggy.

Only one texture is rendered on all faces. Could someone please confirm: http://www.pasteall.org/blend/2434 there should be a properly mapped camera.
The error is in 3D View, no matter if textured mode or solid with textures, but NOT in EditMode.
%%%

%%%There seems to be a bug in displaying multiple uv-textures in the build from today. I tried with Rev 28035 which works as expected, Rev 28092 is buggy. Only one texture is rendered on all faces. Could someone please confirm: http://www.pasteall.org/blend/2434 there should be a properly mapped camera. The error is in 3D View, no matter if textured mode or solid with textures, but NOT in EditMode. %%%
Author

Changed status to: 'Open'

Changed status to: 'Open'
Member

%%%Seems fine to me here on rev. 28100, mac os x - object mode and edit mode looks identical, see attachment.

What OS/gfx/system details?%%%

%%%Seems fine to me here on rev. 28100, mac os x - object mode and edit mode looks identical, see attachment. What OS/gfx/system details?%%%
Author

%%%I have it in WinXP 32, Geforce8800, scons/msvcexpress and WinXP 32, Geforce 7400, scons/mingw. See Attachment.

Could not test on Linux so far.

%%%

%%%I have it in WinXP 32, Geforce8800, scons/msvcexpress and WinXP 32, Geforce 7400, scons/mingw. See Attachment. Could not test on Linux so far. %%%
Author

%%%Just checked, it is the "VBO" Preference causing the weird images. However, I think I always used this before (I tend to use everything saying "click me, gain performance").

So if a developer with OpenGL insight decides it is not a bug I will close it.%%%

%%%Just checked, it is the "VBO" Preference causing the weird images. However, I think I always used this before (I tend to use everything saying "click me, gain performance"). So if a developer with OpenGL insight decides it is not a bug I will close it.%%%
Author

%%%Just another remark: In the BGE it also works with "VBO" on.
%%%

%%%Just another remark: In the BGE it also works with "VBO" on. %%%

%%%confirmed its VBO's r30662%%%

%%%confirmed its VBO's r30662%%%

%%%rev31338
Ubuntu 10.04 32 bit, Ati HD4770, default proprietary drivers
confirmed

Regards%%%

%%%rev31338 Ubuntu 10.04 32 bit, Ati HD4770, default proprietary drivers confirmed Regards%%%
Member

%%%Moving to VBO section on our todo in wiki: http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Install-OS/OpenGL#VBO%%%

%%%Moving to VBO section on our todo in wiki: http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Install-OS/OpenGL#VBO%%%
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#21956
No description provided.