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Ctrl-LMB quick extrude problem with non-perpendicular edges/faces.
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Description

Extruding e.g. face of cube in one direction and then extruding another face in different direction gives odd results. Faces are no longer perpendicular to the view and no longer parallel to initial edge/face. It comes from 2.49 or earlier.
Detailed description with pictures and other people voices in this thread:
http://blenderartists.org/forum/showthread.php?t=192280 .

Event Timeline

Hi Martin,

Confirmed here Linux Ubuntu 10.4 64 bits, Martin, can you take a look at this ?

- Diego

I'm not responsible for the extrude code itself, I only wrote the macros to support them correctly in the WM.

Hi,

Ups, sorry, I check the annotate version and see your name in the extrude code, but yes, seems to be for Campbell or Brecht.

Campbell, can you take a look at this ?

- Diego

fixed in SVN along with some other fixes/improvements.
http://wiki.blender.org/index.php/User:Ideasman42#Week_7_.28Oct_11th.2C_2010.29

Campbell Barton (campbellbarton) changed the task status from Unknown Status to Resolved.Oct 13 2010, 9:36 AM