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Crash when playing audio, either through game or through alt+a (sequencer)
Closed, InvalidPublic


Blender 2.55 running on windows 7 64 bit, will CTD (crash) blender when trying to run 3D audio (on a empty always->and->sound) running a .wav file
Also, unless I delete the track from the sequencer after i change the audio options in user preferences from NONE to SDL (sound) then i try to play an animation, CRASH
This can be fixed by deleting the track, then re loading it.



Event Timeline

Can you get a back trace and attach a sample file with the bug please? Otherwise I won't be able to help you.

Won't let met attach a file

Uve uploaded a number of times. the .blend and a zipped vers. each time it returns back to the tracker, then i look at this and no attachments. Would filefront or megaupload or fileshack be acceptable?

I'd prefer :-)

won't be tonight sorry, failed upload because everyones DL ing here me thinks

Closing inactive report, but if you post the required info here I'll check.

Joerg Mueller (nexyon) closed this task as Invalid.Jan 4 2011, 11:19 AM

Ok, seems there is a 3D sound specified option in the new 2.56 anyway, thanks for your help.