Text object size is different in 3d view and BGE #25537

Closed
opened 2011-01-07 23:38:58 +01:00 by Ľuboš Mudrák · 10 comments

Category: Rendering

%%%When I add a text object into blender and I launch BGE(P), text size is a bit different. You will better notice this when you input longer texts into text object.

bug howto(just to be sure that no one will misunerstand what I am pointing to)

1.SHIFT+A -> Text
2. press P%%%

**Category**: Rendering %%%When I add a text object into blender and I launch BGE(P), text size is a bit different. You will better notice this when you input longer texts into text object. bug howto(just to be sure that no one will misunerstand what I am pointing to) 1.SHIFT+A -> Text 2. press P%%%

Changed status to: 'Open'

Changed status to: 'Open'

%%%Different shrift. %%%

%%%Different shrift. %%%
Member

%%%Moved from Blender 2.5 Bug Tracker to Game Engine%%%

%%%Moved from Blender 2.5 Bug Tracker to Game Engine%%%
Member

%%%Moving to GE tracker%%%

%%%Moving to GE tracker%%%

%%%This is a known bug/limitation. The Blender default font is different from the BGE default font. I'll keep the report open, but this should be addressed later when Blender UI font change. %%%

%%%This is a known bug/limitation. The Blender default font is different from the BGE default font. I'll keep the report open, but this should be addressed later when Blender UI font change. %%%

Added subscriber: @raco

Added subscriber: @raco

A workaround is to load your own font (*.ttf). The same font will be displayed in both Blender as the BGE. But then still there's the issue that in the BGE the size or the spacing is different. It sure would be nice if there would be no difference at all.

A workaround is to load your own font (*.ttf). The same font will be displayed in both Blender as the BGE. But then still there's the issue that in the BGE the size or the spacing is different. It sure would be nice if there would be no difference at all.

Added subscriber: @vlad1777d

Added subscriber: @vlad1777d

I have the same bug in Blender 2.77a.
The fonts are different in both cases: if they are default, if I place there my font.

This is a bad bug, because you cannot know: how it'll look in GE, will it go out of screen or not, will it look good or bad.

I have the same bug in Blender 2.77a. The fonts are different in both cases: if they are default, if I place there my font. This is a bad bug, because you cannot know: how it'll look in GE, will it go out of screen or not, will it look good or bad.
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
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Reference: blender/blender#25537
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