os: win7 64bit
to reproduce open the attached blend file and enable/disable VBO and rotate the plane to refresh the viewport.
I don't have VBO support here, can't check.
There's another VBO report open too, which might be related. Lukas can tell at least if this is supposed to work, or only for glsl...
with multitexture i dont mean the shading, what i mean is when i have 2 textures/images on one object. with VBO enabled it only displays one texture.
I can confirm this. With VBOs off both textures are displayed and with VBOs on, only one texture is displayed across the entire object.
ATi Radeon HD 5770
yes, i can confirm the bug. I'll look into it later
Any progress here?
Closed duplicated report http://projects.blender.org/tracker/index.php?func=detail&aid=29464&group_id=9&atid=498
Should be fixed in svn rev42311.
Thanks for the report, closing it now.