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avformat-52.dll Appcrash in Runtime
Closed, ResolvedPublic

Description

If I export a game with .mp3 Sounds as Runtime and start the .exe, Windows(7) shows a "APPCRASH", triggered through "avformat-52.dll", when a sound should be played.
If I use a .wav instead of a .mp3 it works perfectly.

Here is the Windows-Error-Report:

Problemsignatur:
Problemereignisname: APPCRASH
Anwendungsname: LEGO GTA.exe
Anwendungsversion: 2.5.6.0
Anwendungszeitstempel: 4d9a053c
Fehlermodulname: avformat-52.dll
Fehlermodulversion: 0.0.0.0
Fehlermodulzeitstempel: 4bd01430
Ausnahmecode: c0000005
Ausnahmeoffset: 000000000007a146
Betriebsystemversion: 6.1.7601.2.1.0.256.48
Gebietsschema-ID: 1031
Zusatzinformation 1: bbd4
Zusatzinformation 2: bbd4a278ba4b6cfe09be9a39603752be
Zusatzinformation 3: 4498
Zusatzinformation 4: 44986fa181315743940d69c35501b1a8

Details

Type
Bug

Event Timeline

We've got updated ffmpeg libraries. Could you please re-test bug with newer builds from http://builder.blender.org/download/ or http://graphicall.org/ ?

I'd tried it with Blender 2.57.1 (r37008) and it doesn't work, too.

I hope you can find a solution.

I got the same Problem-Message:

Problemsignatur:
Problemereignisname: APPCRASH
Anwendungsname: LEGO GTA.exe
Anwendungsversion: 2.5.7.0
Anwendungszeitstempel: 4de293cb
Fehlermodulname: avformat-52.dll
Fehlermodulversion: 0.0.0.0
Fehlermodulzeitstempel: 4de14de8
Ausnahmecode: c0000005
Ausnahmeoffset: 000000000007e2b6
Betriebsystemversion: 6.1.7601.2.1.0.256.48
Gebietsschema-ID: 1031
Zusatzinformation 1: 0867
Zusatzinformation 2: 0867b9a1baf1fa4ddbea151b836cd4a8
Zusatzinformation 3: 91c8
Zusatzinformation 4: 91c800e437f01c3ccde2b0b497b15ea1

Great, with the newest Version (r37204) the Sound in .mp3 works :)

Thank you for the Update.

closing it since it's fixed now. Thanks for reporting it.

Dalai Felinto (dfelinto) closed this task as Resolved.Jun 12 2011, 10:27 PM